Another run out of the Very British Civil War forces. This time the scenario rolled was “Demolition” where both sides had to destroy the enemy camp or in this case the “phone boxes” were used as the communication centres for both forces. Half of each force had to be held off table as reserves however these reserves could enter the table from any table edge using the “Fog of War” deployment option.
The Anglican League deployed 2 of their 3 sections and the HQ to defend the objective.

While the Miners deployed a section in the Church yard and an MG on the roof of the garage.

The AL start to push down the flank to try and gain the building.

As the Miners reserves arrived the AL command remembered they had an appointment elsewhere and headed to the farmyard.

The reason the commend did a runner was the arrival of the Vickers MK III on their flank.

The AL countered by moving on the their Armstrong Whitworth armoured car which took a hit from the MK III.

They then got serious and moved on a Renault and Anti Tank rifle team along with a “tank hunter” team to try and destroy the MK III.

The AL then moved their light howitzer up to try and bring the churchyard under fore to soften the Miners section up before the infantry moved up.

The Miners managed to bring a section across and engaged the AL infantry moving down the flank.

The AL triggered an event that meant that it started raining for a couple of turns however it didn’t really effect the game.

Near the AL objective the Mk III had turned and engaged the Renault and destroyed it. This was the first time any armour had been destroyed in the games due to poor dice throwing from each side!

This time the Miners triggered an event that meant that one of their sections was upgraded, it was decided that the nearest to a house.

The upgraded Miners pushed forward close on the AL section which has now been reduced to 3 men from 10.

The AL “camp” was open but the Miners had no infantry to close and try to destroy it.

The Miners however had their “camp” well covered and still heavily defended which had stopped the AL advance.

By now we had played the 6 turns rolled for a 7th which didn’t come up so another game ended in a draw.
Again another good laugh and I now have to go away and try to VBCW some amendments.






















































































































